Additional static functions used to extend existing Resources support inside of Unity.
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Additional static functions used to extend existing Resources support inside of Unity.
Definition at line 34 of file Resources.cs.
static T Hydrogen.Resources.Load< T > |
( |
string |
path | ) |
|
|
static |
Load the object of the specified type.
- Returns
- A reference to the loaded object.
- Template Parameters
-
- Parameters
-
path | The full path to the desired object. |
Definition at line 42 of file Resources.cs.
44 return (T)UnityEngine.Resources.Load (path, typeof(T));