This is the complete list of members for hObjectPool, including all inherited members.
Add(GameObject prefab) | Hydrogen.Core.ObjectPool | |
Add(GameObject prefab, int preloadAmount) | Hydrogen.Core.ObjectPool | |
Add(GameObject prefab, int preloadAmount, bool spawnMore, bool slowMessage, bool handleParticles, bool trackSpawned, bool cullExtras, float cullInterval) | Hydrogen.Core.ObjectPool | |
Add(GameObject[] prefabs) | Hydrogen.Core.ObjectPool | |
Add(GameObject[] prefabs, int preloadAmount) | Hydrogen.Core.ObjectPool | |
Add(GameObject[] prefabs, int preloadAmount, bool spawnMore, bool slowMessage, bool handleParticles, bool trackSpawned, bool cullExtras, float cullInterval) | Hydrogen.Core.ObjectPool | |
Awake() | hObjectPool | protectedvirtual |
CullExtras | Hydrogen.Core.ObjectPool | |
CullInterval | Hydrogen.Core.ObjectPool | |
Despawn(Transform transform) | Hydrogen.Core.ObjectPool | |
Despawn(GameObject gameObject) | Hydrogen.Core.ObjectPool | |
Despawn(Transform transform, int poolID) | Hydrogen.Core.ObjectPool | |
Despawn(GameObject gameObject, int poolID) | Hydrogen.Core.ObjectPool | |
Exists() | hObjectPool | static |
GetPoolID(GameObject gameObject) | Hydrogen.Core.ObjectPool | |
GetPoolID(string prefabName) | Hydrogen.Core.ObjectPool | |
HandleParticles | Hydrogen.Core.ObjectPool | |
Instance | hObjectPool | static |
ObjectPools | Hydrogen.Core.ObjectPool | |
Persistent | hObjectPool | |
PreloadAmount | Hydrogen.Core.ObjectPool | |
Remove(GameObject gameObject, bool destroyImmediate) | Hydrogen.Core.ObjectPool | |
SlowMessage | Hydrogen.Core.ObjectPool | |
Spawn(Transform transform) | Hydrogen.Core.ObjectPool | |
Spawn(GameObject gameObject) | Hydrogen.Core.ObjectPool | |
Spawn(Transform transform, Vector3 position, Quaternion rotation) | Hydrogen.Core.ObjectPool | |
Spawn(GameObject gameObject, Vector3 position, Quaternion rotation) | Hydrogen.Core.ObjectPool | |
Spawn(int poolID) | Hydrogen.Core.ObjectPool | |
Spawn(int poolID, Vector3 position, Quaternion rotation) | Hydrogen.Core.ObjectPool | |
SpawnMore | Hydrogen.Core.ObjectPool | |
TrackObjects | Hydrogen.Core.ObjectPool | |
Update() | Hydrogen.Core.ObjectPool | protectedvirtual |